EA calls Videogamer.com’s cancelled Dead Space story a ‘fabrication’

Posted on 6th March 2013 - 11:40pm by A

EA calls Videogamer.com story false

EA’s Peter Moore has rubbished claims by website Videogamer.com that Dead Space 4 had been cancelled following poor sales of Dead Space 3.

Earlier this week website Videogamer.com published a story which claimed that “EA has ceased development on Dead Space 4 and effectively axed the series following lower than anticipated sales of Dead Space 3.”  The writer David Scammell claimed to have learnt the information from an ‘unnamed source.’

However EA’s Chief Operating Officer Peter Moore has posted comments on industry website Gamesindustry.biz rubbishing the “shoddy website journalism, born out of a desperate need to increase click-thru rates to support advertising revenue. Fabricate a story using an “unnamed source.”

Peter Moore rubbishes story on Videogamer.com

Peter Moore goes on to say “my comments were fairly and squarely aimed at Videogamer… it was the fabrication of a story in order to generate controversy and ultimately readership.”

Peter Moore rubbishes Videogamer.com story about Dead Space

EA have since released a statement to Videogamer.com that says “While we have not announced sales for Dead Space 3, we are proud of the game and the franchise remains an important IP to EA.”

Videogamer.com have since posted a statement explaining their version of events. They said they did give EA an opportunity to comment on the story before publication but after sitting on the story for a night they were told by EA UK that it does not comment on rumour and speculation. In the statement the Videogamer team say We would also like to reiterate that we ran the story in good faith.”

Source: Videogamer’s Dead Space 4 is canned story
Source: Peter Moore’s comments on Gamesindustry.biz
Source: Videogamer.com’s statement.

About the Author

Andrew loves gadgets and gaming and can't wait to get his hands on next-gen technology. He is a qualified network engineer and has experience with consumer technology and training people so they can quickly and properly understand and assimilate new skills.

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